0.1.5 Release!
Bullet Hell » Devlog
This is an update for all the stuff I’ve slowly been working on since 0.1.43…
Changelog:
- Bullet bounces should be more accurate, still not perfect I know, but better
- Fixed spinning lasers not enabling/disabling properly
- Fixed some ui size issues
- Fixed memory leak with playerInput
- New sprite for nuke
- Fixed rotating lasers detecting magent as part of it / reworked code
- Removed rewind time ability (rip goat)
- cannot parry using magnet collider anymore
- Changed sprite of time slow
- Changed some cooldowns
- Added Explode Enemies on Death modifier
- changed description for turbo
- Added new money ticker
Files
0.1.5.zip 36 MB
14 hours ago
0.1.5.app.zip 29 MB
14 hours ago
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Bullet Hell
Custom loadout based bullet hell
Status | In development |
Author | Finn |
Genre | Action |
Tags | 2D, 8-Bit, Arcade, Bullet Hell, Pixel Art, Unity |
Languages | English |
More posts
- 0.1.43 Release45 days ago
- 0.1.423 ReleaseNov 07, 2024
- 0.1.422 ReleaseOct 20, 2024
- 0.1.421 ReleaseSep 20, 2024
- 0.1.42 ReleaseSep 19, 2024
- 0.1.41 ReleaseSep 13, 2024
- 0.1.4 ReleaseSep 06, 2024
- 0.1.34 ReleaseJul 30, 2024
- 0.1.32 ReleaseJul 28, 2024
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