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0.1.423 Release
November 07, 2024
by
Finn
Bumped Unity Version to latest Fixes to people with no save files/deleting save file Sets default fps to something bearable Player started off with no augment or ability on a new save (changed to firs...
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0.1.422 Release
October 20, 2024
by
Finn
Bumping project up to unity6, might be some small performance increase due to this, no clue though. Changes: Changed bouncing bullets lifetime from 10 seconds to 2.5 cuz it was too much visually and k...
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0.1.421 Release
September 20, 2024
by
Finn
Fixed stupid looking button sprites...
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0.1.42 Release
September 19, 2024
by
Finn
This is a cool update it brings full controller support to the whole game UI and everything!! some balance changes which you’ll have to find cuz I cba writing them down new sprites and ship animatio...
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0.1.41 Release
September 13, 2024
by
Finn
Minor bug fixes, performance fixes, and balance changes. Most notably some sprites have changed the cursor sucks but idc...
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0.1.4 Release
September 06, 2024
by
Finn
Ok this is pretty big update considering I haven’t updated the game in 2 weeks just spent 5 hours~ programming 90% of this update from random inspiration so yayyy I’m losing it slowly exams don’...
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0.1.34 Release
July 30, 2024
by
Finn
bug fixes...
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0.1.32 Release
July 28, 2024
by
Finn
Changes: - Added an energy wall ability - Added an animation to tooltips...
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0.1.31 Release
July 28, 2024
by
Finn
Small balance changes - Player health when on heavy weight class nerfed (1.7x -> 1.5x hp) - Bomb now doesn't destroy player bullets - Player move speed on light weight class nerfed (1.5x -> 1.3x move...
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1.3 Release
July 28, 2024
by
Finn
Coolest update yet by far Changelog: - Added tooltips for everything on loadout screen - Created a weight class system, sacrifice your health for superior movement - Buffed bleed gun (30 -> 35 damage)...
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Version 0.1.24 Patch Notes
July 23, 2024
by
Finn
0.1.24 Greatly improved code quality. Ram usage, cpu usage, and gpu usage should be all down. Also the game files are smaller...
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Hotfix (0.1.23)
July 22, 2024
by
Finn
Chain reaction was crazy broken number of barrels (4 -> 2)...
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0.1.22 patch notes
July 22, 2024
by
Finn
- First boss health (3000 -> 5000) - Boss minion (fire interval 5 -> 2) - Bouncing bullet buff (5 -> 10) - Chain reaction bullets now bounce - Shotgun bullet (24 -> 27) - Spreadbullet (0.4 -> 0.3 fire...
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0.1.2 Changelog
July 22, 2024
by
Finn
A bunch of changes (0.1.2 release) - Added scroll windows for loadout - Tweaked parry animation - Gave the snake a laser beam - Tweaked eye boss laser animation - Fixed parry visual bug - Fixed snake...
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0.1.1
July 19, 2024
by
Finn
- Major code improvements, players will at most see a slight performance increase - buffed health pack speed while in magnet because sometimes it would slip out due to gravity down - Fixed the sniper...
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General Update - 0.1.0
July 18, 2024
by
Finn
Gonna start naming builds with version numbers Changelog: - Submit button for leaderboards disables after submission to avoid 1 million db requests from people spamming - Game servers got reset this v...
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fire rate fix
July 18, 2024
by
Finn
Just realised fire rate was tied to frame rate, should be fixed in this update...
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magnet update
July 18, 2024
by
Finn
BUGS: - Sniper manual aim not working other things: - magnet implemented - minigun implemented - tweaked audio volumes to be very quiet - nerfed bouncing bullets...
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